Optimized LOD's (L0, L1, L2, L3 and L4 present, polycount specs below)
Basic Tuning
All Game Features present (LOD's, Dirtmapping, Working Dials, Popped Tire Scale, Hands on Steering wheel, Glass Shards, Burn & Deformation Paint, Livery Support with Provided Template)
In Game Specs:
1. Paint Options
Primary Colour: Primary Bodyshell Colour
Secondary Colour: Miscellaneous Body Colours
Dashboard Colour: Hose Reels Colour
Wheel Colour: Wheels
2. Tuning Parts
Spoiler: Cab roof marker lights
Front Bumper: Front bumper
Trim: Front bumper speakers
Tank: Side hard tubes configuration
Developer Specs:
1. Asset Weight (tender)
Base Model Size (total): 10.89MB (tender_hi.yft & tender.yft)
Base Texture Dict Size (total): 4.34MB (tender.ytd)
TOTAL ASSET WEIGHT: 15.23MB
2. Asset Level of Detail Specs:
tender_hi.yft: L0 - 204,070 Triangles
tender.yft: L1 - 86,632 Triangles, L2 - 40,397 Triangles, L3 - 16,278 Triangles, L4 - 1,780 Triangles.
All Tuning Parts: L0, L1 and L2 are present. (This is standard for Tuning Parts)