Dundreary Cruiserette & Cruiserette2
Optimized LOD's (L0, L1, L2, L3 and L4 present, polycount specs below)
Basic Tuning
All Game Features present (LOD's, Dirtmapping, Working Dials, Popped Tire Scale, Hands on Steeringwheel, Glass Shards, Burn & Deformation Paint, Livery Support with Provided Template)
Developer Specs:
1. Asset Weight (cruiserette)
Base Model Size (total): 2.26MB (cruiserette_hi.yft & cruiserette.yft)
Base Texture Dict Size (total): 51KB (cruiserette.ytd)
TOTAL ASSET WEIGHT: 2.31MB
3. Asset Level of Detail Specs:
cruiserette_hi.yft: L0 - 40,821 Triangles
cruiserette.yft: L1 - 17,719 Triangles, L2 - 10,118 Triangles, L3 - 5,567 Triangles, L4 - 594 Triangles.
1. Asset Weight (cruiserette2)
Base Model Size (total): 2.20MB (cruiserette2_hi.yft & cruiserette2.yft)
Base Texture Dict Size (total): 51KB (cruiserette2.ytd)
TOTAL ASSET WEIGHT: 2.25MB
3. Asset Level of Detail Specs:
cruiserette2_hi.yft: L0 - 39,625 Triangles
cruiserette2.yft: L1 - 16,869 Triangles, L2 - 9,739 Triangles, L3 - 5,386 Triangles, L4 - 600 Triangles.
All Tuning Parts: L0, L1 and L2 are present. (This is standard for Tuning Parts)